During the last 2024, we achieved good progress on the videogame BeeTheBest. We improved the graphics, creating new backgrounds and including special effects, explored new mechanics of adversities such as fire, ice or flooding, and included a new season: winter. We also developed an Artificial Intelligence that allows players to play even on their own against the PC, and reworked the tutorial.
Thanks to our participation in SAGA, we also started to test the game experience for 6 players and started developing and exploring the Learning Tree framework.
We still need to carry out, the developing and testing of the multiplayer format, as part of last year we spent it developing another video game: Kidnelis, which, combined with the time we had to dedicate to the work that pays our bills, it didn’t allow us to explore the multiplayer feature as much as we would have liked.
For 2025, we are committed to releasing a demo of the videogame on the STEAM platform to gather even more general feedback from all the people across the network who want to give it a try. We already have our sights set on the Couch Fest, which will take place on February 10th, as well as the Steam Next Fest.
Additionally, we are planning to launch a Kickstarter campaign to help us complete the project, but we need to spread the word. Will you support us?
Join our Discord Server and let us know what you think!